Monday, March 23, 2015

King of Thieves

Well I sure haven’t posted anything in a while..

So here I am to talk about a new mobile game I’ve been playing which is pretty decent.  It’s called King of Thieves, and it’s another one of those “free to play but limited things to do before you have to wait for a recharge to do more things, unless you pay money to satiate your impatience” games that I’m pretty ambivalent about.  But I rarely felt like the game was robbing me of enjoyment by forcing me to wait, so it’s not bad as far as those games go.

The result is that this game is best enjoyed casually, once or twice a day in 5-10 minute sessions, unless you’re super competitive and want to reach the top of your league.  As such, I don’t think this game warrants a long-winded review.  Basically, you set up your home base (dungeon) with obstacles and defenses, and you raid other dungeons which are either owned by other players or provided as stages on a map.  The game plays like a platformer, except your blobby ninja guy just runs on his own, and you tap the screen to jump.  To change direction, you have to jump off of walls.  So timing is the name of the game, and if you make it past the dungeon’s defenses and get to the treasure then you’ll be rewarded with gold and/or gems.  There are leagues to make things competitive, and guilds to add a social element.

Pretty decent game.  I’ll give it a 7 out of 10.  That’s 28 thieves out of 40.

Download links:
Android: https://play.google.com/store/apps/details?id=com.zeptolab.thieves.google
iOS: https://itunes.apple.com/us/app/king-of-thieves/id952715194?mt=8